A few projects I started...

I started programming around mid-2017 and sure started lots of projects, here are some.

Please note that what's listed on this page isn't even a quarter of the projects I've started but my most interesting ones.

A screenshot of XVoxel taken while redacting this page.

A screenshot of XVoxel taken while redacting this page.

XVoxel (using OpenVoxelProject)

Based on OpenVoxelProject (my own voxel engine), it's the start of a voxel game aiming to be fully hackable.

My goal for this game is for it to be the most advanced, cutting-edge, backward-compatible voxel game playable in a web browser that can be extended beyond simple additions without extensive programming knowledge.

I'm currently rewriting it to be more pluggable. You can find it here. All contributions are welcome (using the contact information in the footer of this page).

A screenshot of my new year's clock taken while redacting this page.

A screenshot of my new year's clock taken while redacting this page.

New Year's Clock

As for every 2 years or so since 2019, I made and remade a mysterious clock that, for weird reasons, blows up every year on January 1st at midnight.

You may also want to check out the 2024 version.

Fun fact : If you double-click the clock on an XR-capable device with an XR-capable browser, it will pop out in real life.

A screenshot of Paladium running on (Arch) Linux.

A screenshot of Paladium running on (Arch) Linux.

Paladium on Linux

This one has been one of my little reverse-engineering projects : a French modded Minecraft client running natively on Linux (their developers don't like it).

I have a whole lot to tell about how I did this, even if it wasn't very complicated, in my opinion it still deserves its own blog post.

Imagine myself getting banned from their servers for absolutely no good reason.